

The game showcases Digital Molecular Matter (DMM), an extremely detailed and realistic material physics engine developed by Pixelux, and euphoria, a realistic bio-mechanical A.I. Thus, LucasArts worked in conjunction with Industrial Light & Magic, Pixelux Entertainment, and NaturalMotion to create a next-gen Star Wars experience. Being the centerpiece of the Star Wars: The Force Unleashed multimedia project, the game was released on the Xbox 360, PlayStation 3 and Wii as well as the PlayStation 2, PlayStation Portable, Nintendo DS and the iPhone. Star Wars: The Force Unleashed is a Star Wars video game that takes place between the films Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. But it has none of the spark or diversity of the first game, and a handful of extraordinary cinematic moments aren't enough to compensate." This game is about kicking ass with the Force." ― Haden Blackman, in the March 2007 issue of Game Informer In many ways, Star Wars: The Force Unleashed II is more of the same, which might be fine for Star Wars fans looking for a new excursion into the stars. But the frustrations of the original haven't been improved in any meaningful ways, and an incredibly bland final boss battle brings a decent action game to a limp conclusion. The art design, while less diverse than that of the original, is still impressive, and the story, while less emotionally convincing, is still dotted with poignant moments. The Force Unleashed II provides similar delights on occasion, but overall, this sequel is less enjoyable, less varied, and shorter than the game that came before it.


Star Wars: The Force Unleashed had its share of flaws, but it still provided a healthy dose of saber-slicing, Force-flinging action that made it fun to destroy the Wookiees, Jawas, and stormtroopers that got in your way.
